NITA, C. I. R.; ARBAINI, A. D.; NINGSIH, P. R. Application of Digital Simulation-Based Gamification to Improve Learning Outcomes of Grade IV Students in Natural and Social Sciences Subjects. Melior : Jurnal Riset Pendidikan dan Pembelajaran Indonesia, [S. l.], v. 5, n. 1, p. 42–51, 2025. DOI: 10.56393/melior.v5i1.3256. Disponível em: https://journal.actual-insight.com/index.php/melior/article/view/3256. Acesso em: 11 sep. 2025.